A Practical Introduction to 3D Game Development
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69
978-87-403-0786-3
Books at bookboon.com
2014
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This book is a practical introduction to programming 2D and 3D games, techniques used in programming these games, and how to benefit from these techniques. It illustrates a large number of mechanics used in video games and shows by example how to program these mechanics and combine them to achieve the desired behavior. It illustrates also how to put the player into control and deal with interactions between player and various game elements.