Writing for Animation,Comics, and Games

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Christy Marx 978-0-240-80582- Elsevier 2007

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If you’ve opened this book, you either are a writer, consider yourself to be a writer, or aredetermined to become one. Not any old kind of writer, but a professional writer. And not anyold kind of professional writer, but one who writes for animation or comics or videogames ormaybe all three.

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